Dinopolis
Volatility High
Min Bet 0.10
Max Bet 100
Max. Win 50,000x
Rating 8.8/10
Push Gaming have brought us some of the most notable slots within the sector, not the least of which is Jammin’ Jars. This year, Dinopolis lands on our screens; a sleek new release that is sure to keep us on our toes, offering both a Progressive Free Spins feature and some lucrative coin options. Straight off the bat, it’s clear to see that Push Gaming are bringing back some tried and tested features within this release, offering the coin values we covet from Razor Shark. However, they seem to be taking a leaf from Thunderkick’s book with the introduction of their “Golden Card“, a concept we know and recognise from Wild Heist at Peacock Manor.
Push Gaming describe this slot as a glimpse into “a world that could have been, had dinosaurs lived on”. At least now we finally know what Dinosaurs would do for fun; we’ve heard the Stegosaurus loves a bet on Tier! Players get a chance to see if they can cash in on some of the luck the Dinos are experiencing on this 3, 4, 4, 4, 3 reel set up, paying 576 ways. RTP sits at 96.40%, and minimum/maximum bets sit between 0.10c/p and £/€100. Volatility is described as High, with a maximum win of 50,000x bet, but for some perspective; Push Gaming also describe Razor Shark as being High Volatility. In our experience, though, Razor Shark borders on criminally volatile, offering just too many 0x bonuses to still maintain enjoyment. It will be interesting to see does Dinopolis land closer to the High Volatility of a game like Jammin’ Jars, still considered worth it, or if it will develop a cult fan base like Razor Shark, displeasing the majorities.
Symbols within the Dinopolis Pay Table keep to the theme, with the lower end consisting of a stack of cash, dice, chips, and 3 Ace Cards. Premium Symbols include 4 Dinosaur types, one with a Martini, one foxy looking lady, one performer, and a poker-faced fiend bringing up the rear. At the highest end of the Pay Table, we have the two bosses, draped in expensive suits and fur. This symbol line up is one of the most extravagant and decadent we have seen so far. Finally, there is a purple card Scatter symbol, consisting of a gold claw grasping 4 Dino Cards, and a wild symbol.
Dinopolis Base Features
The base game on Dinopolis is just enough to keep players interested, without having to remove any of that massive potential from the bonus feature. The addition of Wilds and Multiplier Wilds already seems like enough, but then we can add Coins. To add to the excitement, these features work alongside each other, keeping players wanting more.
Wilds – Wild symbols can land on reels 2-4, which are the only reels with 4 spaces available. These wilds can have multipliers attached, which can be x2 or x3. Land separate multipliers to see them work together for even bigger wins.
Coins – Coins in Dinopolis aren’t quite as simple as Razor Shark, but they do seem more frequent in Dinopolis. Coins can land with any of these values: x1, x2, x5, x10, x25, x50, x100, x500 or x1000. To trigger a Coin, they must combine with at least 2 wilds on reels 2-4. Coins can only land on reel 1 or reel 5, so players need to have wilds on at least reels 2 and 3 to be awarded reel 1 coins, or reels 2, 3 and 4 to be awarded all coins on screen. As expected, coin values are an “x bet” value, meaning if you win the x10 coin you can expect to win 10 times your stake. If the wilds in play have multipliers attached, this multiplies the coin value.
Dinopolis Bonus
3 Scatter symbols on reels 2, 3 and 4 triggers the Progressive Free Spins Feature. This is where we make a move towards what we recognise from Wild Heist at Peacock Manor. As expected, though, Push Gaming have added their own twist. The bonus on Dinopolis has 5 levels for players to work through, beginning with the first pick of a Dino Card. At the beginning of every level, players are awarded 2 picks, the first of which is always a feature, and the second of which being reserved for a free spins value. 4 cards are always dealt out for players to make their first choice from, then re-dealt for the second choice.
Features Include:
- Sticky Stack Wild Reel – This can correlate to reels 2, 3 or 4, and when chosen awards a sticky wild reel for the duration of the bonus. Sticky Stacky Wild Reels have a multiplier of x2 attached, and more than one multiply together.
- Single Multiplier Booster – One Sticky Stacky Wild Reel will have its’ multiplier increased by 1.
- All Reels Multiplier Booster – All Sticky Stacky Wild Reel multipliers increase by 1.
- Golden Card – The most important choice. When chosen, players are awarded 2 extra chances to pick a feature card. Players can only pick a Golden Card once per bonus feature.
Free spin cards, as expected, are simply numerical values detailing the amount of spins players have been awarded. The value is usually higher for the first pick, then lower values for each level thereafter.
To advance to the next level, players must collect 5 coins that are glowing. As with the base game, coins can land on reels 1 and 5 only. Collect 5 of these coins to advance to the next level, and receive two more picks. Having multiple wild reels with increased multipliers and coins available are what make this bonus so packed full of potential.
First Impression
At first glance, I was wary that Dinopolis would be another Push Gaming release that, yes has potential, but is considered boring due to the grind to get to the bonus feature. I’m happy to say I think I was wrong. Dinopolis is a far cry from the depths of the Deep Blues of Razor Shark, or the mossy jungles of the Dinosaurs. Instead, what we have been given is a glitzy, glamorous addition to a stellar catalogue of games. Dinopolis keeps us on our toes through the base game, offering some huge coin values with the potential for multipliers. Visually, there are just enough quirky additions to keep players enjoying the look of this game as much as the play.
Moving through into the bonus and this is the first of it’s kind from Push Gaming. The progressive aspect to the bonus feature brings something new that we think will be a huge success – giving players the chance to improve upon what is seeming like a poor bonus by unlocking extra wild stacks, or upgrading multipliers. Although highly volatile, wins of up to 50,000x are available, which definitely softens the blow of a long wait for the feature. Dinopolis is fun, colourful, and has some jazzy music to boot – we reckon it will be well received by players around the globe.
*The screenshots taken of games reviewed on this site are taken from Demo Play, as reviews are often written before games are released for real play.